
Phase 2 · Creating Proximity | Developing Digital Disciples
Love Thy Nerd
If you grew up in the late 80's or early 90's then chances are you learned from our good friend G.I. Joe that knowing is only half the battle. It's never enough to know that your students are playing games online. You have to make a concerted effort to spend time in their space. Alexander James and Chris Gwaltney encourage you to engage with your students in digital spaces to help you create digital disciples. More resources from this series online at http://www.lovethynerd.com/3d -------- L…
